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Sunday, 29 August 2010

Opportunity Cost of Attention

New and old players alike often lapse their concentration on important matters when concentrating on what they deem to be higher priorities. The problem is that often where they are spending their attentions does not require that amount of focus they are dedicating to it.

When moving out with your army, you don't -need- to hover your screen over them all the while. Send a worker, observer or single unit from the composition further ahead to scout for you. This enables you to continue macroing right untill the point where your minimap flashes red (The scout gets attacked, or sees enemy forces).

Create an expansion just before you push out. It allows you to get ahead economically during and after the fight for minimal effort. If you lose the fight, they will most likely go straight to your base and not see it. If you win they have little chance of finding it untill rebuilding their forces.

During a battle, you don't need to micro all the time if you can avoid it. Once the concave is set up, make use of shift queued commands to cast abilities and focus fire. Watching the battle the whole time allows you to pull injured units out and back in, but you may be missing out on all of the reinforcements you will need whether successful or not. Too many people suffer from this and amass minerals during fights.

Make use of the F1, F2, F3 etc. Hotkeys to highlight important locations and quickly return to them, it works better than devoted hotkeys to unit production. You can use these to map areas fights are most likely to occur, the enemy base to recheck what tech they have after each scouting and your expansions.

36 comments:

  1. I found that interesting and enlighting!
    http://spela-spel-ftw.blogspot.com/

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  2. I also like to make ctrl group 1 an observer if possible so when I come across cloaked units I know where to find a unit to detect them losing less troops due to time lapse.
    thanks for the post

    http://mikerelm7.blogspot.com/

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  3. i use these hotkeys and they work well!

    http://flosa-nerdgasm.blogspot.com

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  4. I FUKKEN LOVE SC NIGGA
    paintality.blogspot.com

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  5. awesome dude
    http://activetroy.blogspot.com/

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  6. Is nice blog. Perhaps see mine?
    fladinsad.blogspot.com

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  7. Can't wait to try SC2 out. Big fan of the first.
    check out my blog? :)

    twowaykaleidoscope.blogspot.com

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  8. The instant I hear about "opportunity cost", I think about economics. Starcraft is so indepth.

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  9. I always get rocked in 1v1 what do? i like protoss alot but i guess if you can help a little comment :D
    http://internetsisallmine.blogspot.com/

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  10. Starcraft 2 looked so Bomb! still waiting on diablo 3 tho =/ Check out my blog in the meantime!

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  11. Love your blog. Check out my blog, /b/ro; I update random, interesting facts daily.

    http://randomluls.blogspot.com/

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  12. ive just started playing sc2, this is a great blog
    follow me back
    www.ryanjack68.blogspot.com

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  13. I'm not sure what you meant by that...

    check out dontspankme.blogspot.com

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  14. Thanks for all the comments guys. There definitely is a lot of depth to SC. Opportunity cost seemed like the right analogy to use as if you are paying so much attention to micro, it is at the expense of macroing your base.

    If you're getting rocked in 1v1 watch your own replays and try and analyze what's wrong or simply what your opponent did better (More workers than you, better scouting, better unit composition, better control of engagements, more expansions?) . If you can't see your mistakes, post them to a community site like www.teamliquid.net or www.gosugamers.com

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  15. SC2 awsome
    http://acidfreaklol.blogspot.com
    following

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  16. Ahhh not played starcraft for a long time



    http://jcinit.blogspot.com/

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  17. Awesome blog, come at me bro too!

    http://comeatmebro.blogspot.com/

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  18. just to see how my pal is doing. :*

    http://mygirlyfantasy.blogspot.com/

    ReplyDelete
  19. http://ttommysthoughts.blogspot.com/

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  20. I've been following a few live streams and I'm definetly going to get it someday!

    http://jaybegood.blogspot.com/

    ReplyDelete
  21. nice! chex mah music blarg!

    someluckymud.blogspot.com

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  22. Good stuff fellow! You should comment on my music theory page.

    http://yambag.blogspot.com/

    ReplyDelete
  23. Following you so feel free to follow me!

    http://nemoslumberland2.blogspot.com/

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  24. Did you renamed your blog?

    wasn't it something like sturrcruft or something before?
    anyways nice blog and thanks for checking mine out.

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  25. Great advice!

    http://okitsablog.blogspot.com/

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  26. thanks man :D i thougt im the only person alive,whos playin this game :D
    http://kaizasozes.blogspot.com/

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  27. Solid tips. I'll try them out today!

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  28. yeah, hotkeying everything makes everything so much smoother

    elbruce1.blogspot.com

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  29. http://aguidetomakingaguideaboutguide-making.blogspot.com/

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  30. sc2 owns.. i still prefer sc1.. call me old i guess

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  31. daaaaamn protos are too imba
    no chance with zergs -.-

    greetings
    http://kaizasozes.blogspot.com/

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  32. third SC2 blog I've read today, god I must play this D:

    http://opasin.blogspot.com/

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  33. fuckin sstarcraft, can;t get enough

    http://linkertfantasyfootball.blogspot.com/

    ReplyDelete
  34. Interesting post, thanks for the info. I really enjoyed reading this, and will be checking your Blog daily!

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  35. cool post, should you hotkey F1, F2, and F3 for certain locations/buildings?

    http://shadowpikachuxd.blogspot.com/

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  36. Interesting Stuff!

    http://sailingawesomeness.blogspot.com/

    ReplyDelete