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Sunday, 29 August 2010

Opportunity Cost of Attention

New and old players alike often lapse their concentration on important matters when concentrating on what they deem to be higher priorities. The problem is that often where they are spending their attentions does not require that amount of focus they are dedicating to it.

When moving out with your army, you don't -need- to hover your screen over them all the while. Send a worker, observer or single unit from the composition further ahead to scout for you. This enables you to continue macroing right untill the point where your minimap flashes red (The scout gets attacked, or sees enemy forces).

Create an expansion just before you push out. It allows you to get ahead economically during and after the fight for minimal effort. If you lose the fight, they will most likely go straight to your base and not see it. If you win they have little chance of finding it untill rebuilding their forces.

During a battle, you don't need to micro all the time if you can avoid it. Once the concave is set up, make use of shift queued commands to cast abilities and focus fire. Watching the battle the whole time allows you to pull injured units out and back in, but you may be missing out on all of the reinforcements you will need whether successful or not. Too many people suffer from this and amass minerals during fights.

Make use of the F1, F2, F3 etc. Hotkeys to highlight important locations and quickly return to them, it works better than devoted hotkeys to unit production. You can use these to map areas fights are most likely to occur, the enemy base to recheck what tech they have after each scouting and your expansions.

Saturday, 28 August 2010

Fundamentals

http://day9tv.blip.tv/file/3991475/

A really exceptional shoutcast to make you think more about what you're doing in game. Practice, practice, practice. When things feel fluid you are probably doing it right.

Every small bump slows down your overall game. Don't concentrate on rushing buildings to fufill set build orders. Concentrate on making sure there is never a gap between a workers actions, your scout is always moving, you have control of the watch towers with 1 zergling, marine or probe. Concentrate on never being supply blocked.

These fundamentals will allow you to improve whatever the situation, whatever the map, whatever the build order you are going for. Even if you are building the incorrect strategical unit, the fluidity of your play should win the game.

At most levels perfect execution of any strategy > subpar execution of the optimal.

StarCraft 2 - Crota - ArgoOs(Z) vs Roweaknina(P) on Lost Temple Part 1

Friday, 27 August 2010

StarCraft 2 - SC220 - Eizcaj (Z) vs NightEnd (P) on Scrap Station

Diversification

Should I include chess and poker strategy aswell?

-Edit: Come to think of it, so many things are applicable in game theory. Forex trading, derivatives, portfolio management, blackjack.. Which areas are you guys interested in?

SC2 vs LoL

Both use ELO system for online gaming matchmking. But one is vastly superior.

League of Legends matchmaking simply cannot be balanced around ELO because of 8 other variables in the game. I believe we will start to see a large drift from LoL / HoN within the coming weeks as people realize that their arbitrary system for matchmaking repeatedly yields poor results.

The only way to fix this in DotA was by using third party software to banlist people or private servers with level requirements and integrated account baning. LoL could learn a thing or two.

Chronoboost

In SC2 all the races now have an advanced way of speeding up their production, but only Protoss has the advantage of being able to use it to bolster its army after the economic, mineral-saturation phase. Use it late game to quickly reinforce your troops or develop upgrades quickly to gain the long term advantage.